Peer-reviewed contributions
2024
Kroczek, L. O. H., Roßkopf, S., Stärz, F., Blau, M., van de Par, S., & Mühlberger, A. (2024).
The influence of affective voice on sound distance perception. Journal of Experimental Psychology: Human Perception and Performance.
Advance online publication. (Doi: /10.1037/xhp0001222).
Stodt, B., Neudek, D., Getzmann, S., Wascher, E., & Martin, R. (2024). Comparing auditory distance
perception in real and virtual environments and the role of the loudness cue: A study based on
event-related potentials. Hearing Research, 444, 108968. (Doi:
10.1016/J.HEARES.2023.108968).
Ehret, J., Bönsch, A., Fels, J., Schlittmeier, S. & Kuhlen, T.W. (2024). StudyFramework: Comfortably
Setting up and Conducting Factorial-Design Studies Using the Unreal Engine. IEEE Conference on Virtual
Reality and 3D User Interfaces Abstracts and Workshops (VRW). (Publication website and
video).
Immohr, F., Rendle, G., Lammert, A., Neidhardt, A., Heyde, V., Froehlich, B., Raake, A. (2024).
Evaluating the Effect of Binaural Auralization on Audiovisual Plausibility and Communication Behavior in
Virtual Reality. 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 849-858. (Doi:
10.1109/VR58804.2024.00104).
2023
Arend, J. M., Pörschmann, C., Weinzierl, S., & Brinkmann, F. (2023). Magnitude-Corrected and
Time-Aligned Interpolation of Head-Related Transfer Functions. IEEE/ACM Transactions on Audio, Speech,
and Language Processing, 31, 3783-3799.
(Doi: 10.1109/TASLP.2023.3313908).
Immohr, F., Rendle, G., Neidhardt, A., Göring, S., Rao, R. R. R., Arévalo Arboleda, S.,
Froehlich, B., & Raake, A. (2023). Proof-of-Concept Study to Evaluate the Impact of Spatial Audio on
Social Presence and User Behavior in Multi-Modal VR Communication. In Proceedings of the 2023 ACM
International Conference on Interactive Media Experiences (IMX '23). Association for Computing
Machinery, New York, NY, USA, pp. 209 - 215. (Doi: 10.1145/3573381.3596458).
Neidhardt, A. (2023). Localizability of the Closest Wall with a Speaking Avatar at Increasing Distances
in Three Rooms. I3DA Bologna, Italy 2023, IEEE Xplore.
Burnett, B., Neidhardt, A., Hacihabiboglu, H., Cvetkovic, Z. & De Sena, E. (2023). User Expectation of
Room Acoustic Parameters in Virtual Reality Environments. I3DA Bologna, Italy 2023, IEEE Xplore.
Schneiderwind, C., Richter, M., Merten, N. & Neidhardt, A. (2023). Effects of Modified Late
Reverberation on Audio-Visual Plausibility and Externalization in AR. I3DA Bologna, Italy 2023, IEEE
Xplore.
Rendle, G., Kreskowski, A. & Froehlich, B. (2023). Volumetric Avatar Reconstruction with
Spatio-Temporally Offset RGBD Cameras. IEEE Conference Virtual Reality and 3D User Interfaces (VR),
Shanghai, China, 2023, pp. 72-82.
(Doi: 10.1109/VR55154.2023.00023).
Oberfeld, D., Wessels, M., & Huisman, T. (2023). Auditory and audiovisual time-to-collision estimation
and road-crossing decisions. In Proceedings of the 10th Convention of the European Acoustics Association
(Forum Acusticum), Turin, Italy, 11th - 15th September 2023.
Wessels, M., Hecht, H., Huisman, T., Oberfeld, D. (2023) Trial-by-trial feedback fails to improve the
consideration of acceleration in visual time-to-collision estimation. PLoS ONE 18(8): e0288206.
doi: 10.1371/journal.pone.0288206
Ewert, S.D. Gössling, N., Buttler, O., van de Par, S., and Hu, H. (2023).
Computationally-efficient and perceptually-motivated rendering of diffuse reflections in room acoustics
simulation. 10th Convention of the European Acoustics Association. (Accepted. Preprint: doi:10.48550/arXiv.2306.16696)
Fichna, S., van de Par, S., and Ewert, S. D. (2023a). Evaluation of Virtual Acoustic Environments with
Different Acoustic Level of Detail. Immersive and 3D Audio: from Architecture to Automotive (I3DA),
Bologna, Italy, (Accepted. Preprint:
doi.org/10.48550/arXiv.2306.17012)
Gündert, S., Ewert, S. D., and van de Par, S. (2023). On the relevance of acoustic measurements
for creating realistic virtual acoustic environments. Immersive and 3D Audio: from Architecture to
Automotive (I3DA), Bologna, Italy, (Accepted. Preprint: doi:10.48550/arXiv.2306.16967)
Kirsch, C., Wendt, T., van de Par, S., Hu, H., and Ewert, S. D. (2023). Computationally-Efficient
Simulation of Late Reverberation for Inhomogeneous Boundary Conditions and Coupled Rooms. Journal of the
Audio Engineering Society: 71, 186-201. (doi: 10.17743/jaes.2022.0053)
Balint, J., Raake, A., Fels, J. (2023). First steps towards a metadata scheme for auditory cognition
experiments in virtual reality. In Proc. Forum Acusticum 2023, Torino (Italy).
Breuer, C., Loh, K., Leist, L., Fremerey, S., Raake, A., Klatte, M. & Fels, J. (2022). Examining the
Auditory Selective Attention Switch in a Child-Suited Virtual Reality Classroom Environment.
International journal of environmental research and public health: IJERPH 19 (24), 16569. (Doi: 10.3390/ijerph192416569.)
Breuer, C., Leist, L., Fremerey, S., Raake, A., Klatte, M. & Fels, J. (2023). Towards Investigating
Listening Comprehension in Virtual Reality. In Proc. Forum Acusticum 2023, Torino (Italy).
Roßkopf, S., Kroczek, L. O. H., Stärz, F., Blau, M., van de Par, S., & Mühlberger, A.
(2023). A Naturalistic Eye-Tracking Approach to Evaluate the Influence of Auralizations on Sound Source
Localization and Social Presence in Virtual Reality. In Proc. Forum Acusticum 2023, Torino (Italy).
Stärz, F., Kroczek, L. O. H., Roßkopf, S., Mühlberger, A., van de Par, S., & Blau, M.
(2023). Comparing room acoustical ratings in an interactive virtual environment. In Proc. Forum
Acusticum 2023, Torino (Italy).
Ehret J., Bönsch A., Nossol P., Ermert C. A., Mohanathasan C., Schlittmeier S. J., Fels J. &
Kuhlen T.W. (2023). Who's next? Integrating Non-Verbal Turn-Taking Cues for Embodied Conversational
Agents. In Proceedings of ACM International Conference on Intelligent Virtual Agents (IVA 23).(Doi:
10.1145/3570945.3607312)
Vollmer, L. J., Ermert, C. A. & Fels, J. (2023). Temporal Mismatch Effects in Short-term Memory of
Audio-visually Presented Spoken Digits. In Proc. Forum Acusticum 2023, Torino (Italy).
Arend, J. M., Pörschmann, C., Weinzierl, S., & Brinkmann, F. (in press). Magnitude-Corrected and
Time-Aligned Interpolation of Head-Related Transfer Functions. IEEE/ACM Transactions on Audio, Speech,
and Language Processing,
https://doi.org/10.1109/TASLP.2023.3313908
Robotham, T., Singla, A., Rummukainen, O. S., Raake, A. & Habets, E. A. P. (2023). Influence of
Multi-Model Interactive Formats on Audio Quality and Exploration Behavior. In Proceedings of the 2023
ACM IMX International Conference on Interactive Multimedia Experiences: 12.-15. June: Nantes, France:
pp. 115-128. (DOI:
10.1145/3573381.3596155)
Singla, A., Robotham, T., Bhattacharya, A., Menz, W.,Raake, A., & Habets, E. A. P. (2023). Saliency of
Omnidirectional Videos with Different Audio Presentations: Analyses and Dataset. In Proceedings of the
15th International Conference on Quality of Multimedia Experience (QoMEX 23): 20.-22. June: Ghent,
Belgium: pp. 1-6. (DOI:
10.1109/QoMEX58391.2023.10178588)
2022
Kreskowski, A., Rendle, G. & Froehlich, B. (2022). Efficient Direct Isosurface Rasterization of Scalar
Volumes. Computer Graphics Forum, 41: pp 215-226. (Doi:
10.1111/cgf.14670).
Oberfeld, D., Wessels, M. & Büttner, D. (2022). Overestimated time-to-collision for quiet
vehicles: Evidence from a study using a novel audiovisual virtual-reality system for traffic scenarios.
Accident Analysis and Prevention, 175, 106778. doi:
10.1016/j.aap.2022.106778
Wessels, M., Zähme, C. & Oberfeld, D. (2022). Auditory information improves time-to-collision
estimation for accelerating vehicles. Current Psychology. doi:
10.1007/s12144-022-03375-6
Ewert, S. D. (2022). A filter representation of diffraction at infinite and finite wedges. JASA Express
Letters: 2, 092401.
doi:10.1121/10.0013686
Leist, L., Breuer, C., Yadav, M., Fremerey, S., Fels, J., Raake, A., Lachmann, T., Schlittmeier, S. J.
& Klatte, M. (2022). Differential Effects of Task-Irrelevant Monaural and Binaural Classroom Scenarios
on Children's and Adults' Speech Perception, Listening Comprehension, and Visual-Verbal
Short-Term Memory. International journal of environmental research and public health 19 (23), 15998. (Doi:
10.3390/ijerph192315998.)
Brinkmann, F., & Weinzierl, S. (2022). Audio Quality Assessment for Virtual Reality. In M. Geronazzo &
S. Serafin (Eds.), Sonic Interactions in Virtual Environments (pp. 145-178). Springer.
https://doi.org/10.1007/978-3-031-04021-4
Robotham, T., Rummukainen, O. S., Kurz, M., Eckert, M. & Habets, E. A. P. (2022). Comparing Direct and
Indirect Methods of Audio Quality Evaluation in Virtual Reality Scenes of Varying Complexity. IEEE
Transactions on Visualization and Computer Graphics: Vol. 28, No. 5: pp. 2091-2101. (DOI:
10.1109/TVCG.2022.3150491)
Robotham, T., Singla, A., Rummukainen, O. S., Raake, A., & Habets, E. A. P. (2022). Audiovisual
Database with 360 video and Higher-Order Ambisonics Audio for Perception, Cognition, Behavior, and QoE
Evaluation Research. In Proceedings of the 14th International Conference on Quality of Multimedia
Experience (QoMEX 22): 05.-07. Sept: Lippstadt, Germany: pp. 1-6. (DOI:
10.1109/QoMEX55416.2022.9900893)
Eckert, M., Robotham, T., Habets, E. A. P., & Rummukainen, O. S. (2022). Pupillary Light Reflex
Correction for Robust Pupillometry in Virtual Reality. In Proceedings of the 2022 ACM on Computer
Graphics and Interactive Techniques: Vol. 5, Issue: 2, No. 18: pp. 1-16. (DOI: 10.1145/3530798)
2021
Blau, M., Budnik, A., Fallahi, M., Steffens, H., Ewert, S. D., & van de Par, S. (2021). Toward
realistic binaural auralizations-Perceptual comparison between the auralized and the real room for a
classroom scenario. Acta Acustica, 5, 8. https://doi.org/10.1051/aacus/2020034